ALPHA
One shot each, and they never arrive alone.
1980s INSPIRED
Infinite arcade defender · iOS
Defend the streams. Survive the sectors.
Swarmers ride the streams straight at the breach. You move between the lines and shoot them clean before anything gets past.
Know your threats
Lose every open stream in a sector and the run is over. Start on four, climb to six. No two swarmers die the same way.
One shot each, and they never arrive alone.
Seven armour plates over a hard core. Twice the hits.
Twitchy and quick, with six spokes on their own timing.
The field boss: sixteen turret dots on a wide aura.
Hit it once and it teleports instead of dying.
Sectors
Every 30 seconds the sector rebuilds. Streams step from four to six as spawn pressure climbs.
Consecutive binds build a containment chain. Five in a row without losing a stream bumps the multiplier, and one loss puts it back to zero.
Your arsenal
Swipe up to fire. One pulse per swipe. Bind them before they reach the exit.
Hold fire through a Swarm window to bank a charge. Arm it with a one-finger swipe down and every stream clears at once.
Beyond the run
Every run lands on the in-game RANKS screen with its score, sector, difficulty and best chain. The verified global board ranks each Binder's best submitted run.
There are no sprite sheets. Streams, swarmers, blasts and trails are drawn from code on every frame, out of geometry and glow.
Gameplay
Phone-sized shots from the live build: menu, sectors, ranks, and the tutorial.
EASY · AVERAGE · HARD · IMPOSSIBLE